AI Insights · Timothy · July 2025
Top 5 Third Person Games on iOS in Australia: Q2 2025
Explore the performance trends of the top five third-person games on iOS in Australia during Q2 2025, highlighting downloads, revenue, and active users.
The second quarter of 2025 saw interesting trends in the performance of top third-person games on iOS in Australia. Here's a closer look at how these games fared in terms of downloads, revenue, and active user engagement.
Subway Surfers from Sybo Games ApS experienced fluctuations in weekly revenue, peaking at around $1.8K in late April. Weekly downloads were robust, starting at 9.1K and reaching a high of 12K by the end of June. Active users showed a steady climb, beginning at 127.7K and rising to 177.3K.
Last War:Survival by FUNFLY PTE. LTD. saw a notable peak in revenue during late April at approximately $437K. Weekly downloads started strong at 10.5K but tapered to 4.6K by the end of the quarter. Active users fluctuated, peaking at 31.9K in mid-April before declining to 23.5K.
Voodoo's Epic Plane Evolution showed an upward trend in both revenue and downloads, with revenue topping at $7.7K in mid-May. Downloads saw a peak of 10.6K in the same period, while active users increased steadily, closing at 28.6K.
Going Balls from SUPERSONIC STUDIOS LTD maintained a stable revenue, with a slight increase to $529 in mid-May. Downloads remained consistent, with a peak at 6.8K in mid-April. Active users saw a significant rise, reaching 33.8K by the end of June.
Finally, PUBG MOBILE by Tencent Mobile International Limited observed a decline in revenue, starting at $279K and dropping to $90K by the quarter's end. Downloads remained steady, ranging from 3.8K to 4.8K. Active users decreased over the quarter, closing at 20K.
These insights, derived from Sensor Tower data, provide a comprehensive view of the app market dynamics for third-person games on iOS in Australia. For more detailed insights, visit Sensor Tower's platform.